Codex CLI 0.146.0 adds Claude Code + Bedrock plugins, thread forks
The July 29 build also names and pins sessions, keeps side chats open, reaches remote Code Mode over WebSocket, and adds web search for custom providers.

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Codex plugins now pull from Claude Code and Bedrock
The 0.146.0 marketplace expands to Amazon Bedrock and Claude Code, so plugins built for those ecosystems install straight into Codex. Agent Plugins manifests plus workspace publishing let you ship your own plugins to a team.
Fork a thread without polluting your history
You can now fork any thread with full paginated history, including temporary forks that never appear in your thread list. Branch a risky refactor, compare directions, then throw the fork away clean.
Name, pin, and juggle sessions
`/new` and `/clear` name sessions, you can pin the threads you keep returning to, and switch between side conversations without closing them. Long-overdue daily-driver ergonomics for anyone running Codex all day.
Code Mode goes remote over WebSocket
The app-server can connect to remote Code Mode hosts over a WebSocket transport, so a local Codex can drive an executor running on another machine or sandbox instead of only your own box.
Web search for bring-your-own models
Standalone web search now works with compatible custom model providers, not just OpenAI's. Point Codex at your own or a third-party model and still get live retrieval in the loop.
Skills get safer defaults
Codex discovers executor-provided skills and reads their resources only when a skill is explicitly selected, and retains skills under context pressure. Fewer surprises when a skill needs to touch a file mid-task.